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M.Tech. Mechanical Engineering
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Lecture 22: Four Types of Feed Back I
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Lecture 35: Rebar Corrosion and General Strateggy I
Lecture 37: More about Regexps
Lecture 19
Lecture 25: Solid Modelling III
Lecture 26: Analysis and design of PWM techniques from line current ripple perspective
Lecture 3: Speech Coding : Objectives and Requirements
Game Systems
Lecture 30: Scattering Matrix
Lecture 3: Potentials 2: Potentials for Organic Materials and Oxides
Lecture 24: Mathematical Operations I
C++ Series
Lecture 35: Micro mixers
Lecture 11: Saving Data to Database from WPF Application
Hematology
Lecture 18: Presenting simulation results, Pylab, plotting
Lecture 35: Summary of coastal structures
Lecture 21: Visual Basic Tutorial - 21 - Formatting Strings
Lecture 33: Calculation of Rate-Distortion Functions
Lecture 15: Two - Element Synthesis
General Overview
Lecture 31: Beginner JavaScript Tutorial - 31 - join and pop
Lecture 11: Crystal Imperfections I
Circumference and Area of Circles
Lecture 2: Photoshop Tutorial | Graphical button Design | long shadow
Lecture 8: ER Model to Relational Mapping
Lecture 9: Mod-02 Lec-09 Radiation stresses - II
Lecture 25: Java Game Development - 25 - Starting the Sprites Movement
Computer Animation
Lecture 40: Visual Aids-Lighting and Signage
Lecture 20: Mod-01 Lec-21 Basics of Noise and Noise Monitoring
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