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Lecture 3: Java Game Development with Slick - 3 - Finishing Setup
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Lecture 6: Simple Stresses In Machine Elements - II
Lecture 7: Fundamentals of Heat Transfer
Lecture 27: Design adequacy- Example II
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Lecture 35: Input / Output Subsystem:Interfaces and buses II
Lecture 19: Creating Partitions with GParted
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Lecture 25: Operation on Ordered Binary Decision Diagram
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