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M.C.A. Computer Application
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Lecture 10: Slicing
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Cell Phones
Lecture 12: Auto Correlation and Power Spectrum Estimation
Lecture 22: Synchronization (cont)
Lecture 11: DFT (Contd.) Introduction to Z Transform
Lecture 4: How to use Ubuntu - Ubuntu Tutorial for Beginners
Lecture 4: Function of Random Variable Joint Density
Lecture 3: Dreamweaver CS4 Tutorial - 3 - Creating Tables
Lecture 22: Cash Journal1-Configuration
Wiki
Lecture 5: Generic Lsearch - Prototype
Lecture 14: Curves (Contd.) III
Lecture 38: Object Representation and Description - II
Lecture 47: State-Variable Methods - 3
Timeline Creators
Lecture 19
Lecture 1: Introduction: A layered view of digital communication
Lecture 7: Java Game Development with Slick - 7 - How to Make Screens
Lecture 6: Java Programming Tutorial - 6 - Getting User Input
Computer Animation
Lecture 16: Game Trees
Lecture 14: Android App Development for Beginners - 14 - Adding Properties to Widgets
Lecture 14: Conditional Mapping in entity framework
Lecture 16: Introduction to Hadoop Mapper
Lecture 18: Use Case Testing: Test Design Technique
Lecture 20: Android Development Tutorial 13
Lecture 4: Unoptimized Code Generation (cont.)
Lecture 49
Lecture 9: The Richardson Maturity Model
Lecture 18: HMM, Viterbi, Forward Backward Algorithm I
Lecture 9: Java Game Development - 9 - Changing Scenes
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