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M.C.A. Computer Application
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Lecture 29: Gaussian Rules
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Lecture 23
Lecture 18: Branch and Bound,Dijkstra's Algorithm
Lecture 7: JoinPoints and Advice Arguments
Learning Visual Basic 6 Programming
Lecture 15: Default Function Parameter
Lecture 26: Workflow with Parked Documents
Lecture 40: GFS Model
Lecture 26
Lecture 28
Lecture 18: Backend Design: Part-IV
Lecture 12: Global Convergence Theorem
Lecture 5: Understanding Java Garbage Collector and Heap | Java Garbage Collection Tutorial
Lecture 5: Introduction to MapReduce | MapReduce Programming Tutorial
Lecture 25: Java Game Development - 25 - Starting the Sprites Movement
Lecture 3: Karel and Java
Lecture 39: Counter machines and their equivalence to basic TM model
Apple Software
Microsoft PowerPoint
Lecture 7: (MAC OS X) Andoid Dev Environment INSTALL - Part 4
Lecture 24
Lecture 40: FIR Design by Windowing & Frequency Sampling
Lecture 14: DFSA TO REGULAR EXPRESSIONS
Lecture 15: Interfacing to the Media
Lecture 28: Game player analysis
Adobe Photoshop Tutorials
Lecture 22: Probability of Error Calculation
Lecture 6: Designing iPhone Applications, MVC, View Controllers
Google Computer Applications
Lecture 33: Input / Output Subsystem: Introduction
Lecture 14: Digital Modulation Techniques - 3
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