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Lecture 29: Finite Element Method I
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Lecture 26: Pygame (Python Game Development) Tutorial - 26 - Finishing Up Collision Detection
Multiplying Polynomials
Lecture 8: Analytic Tableaux
Lecture 33: Game Theory
Lecture 29: Mod-01 Lec-29 Concept of mean beam length
Circumference and Area of Circles
Lecture 11: Project Scheduling with Probabilistic Activity
Lecture 25: Cryptographic Hash Functions (Contd...2) II
Lecture 47: State-Variable Methods - 3
Lecture 33: Dynamic Model of Induction Motor - I
Lecture 20: Java Game Development - 20 - Creating Display Modes List
Lecture 17: Beginner JavaScript Tutorial - 17 - Complex Conditions
Lecture 23: Solid Modelling
Lecture 4: iPhone Development - Intro to ITU Class
Lecture 19: Torsion - II
Lecture 24: Backend Design Part-X
Lecture 16: Error Detection and Correction
Networking
Lecture 39: Microwave Processing of Materials
Lecture 27: Surface Tension Driven Flows (Contd.) and Modulating Surface Tension
Lecture 29: Mod-05 Lec-29 Breakwaters - III
Lecture 2
Lecture 23: Ampere's Law
Counting from 10 to 20
Lecture 2: Config Our Username and Email
Lecture 8: Hybrid EPC Processes and Vacuum EPC Process
Lecture 5: Mod-01 Lec-5 GPS Application
Lecture 8: Blast Waves: Overpressure and Impulse in the Near and Far Field, Examples II
Lecture 16: Free Vortex theory; Single-Multi-stage characteristics
Lecture 5: Saving Objects using Hibernate APIs
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